Bombuzal
PASSWORDS:
008: ROSS 136: BIKE
016: RATT 144: BIRD
024: LISA 152: TAPE
032: DAVE 160: VASE
040: IRON 168: PILL
048: LEAD 176: SPOT
056: WEED 184: PALM
064: RING 192: LOCK
072: GIRL 200: SAFE
080: GOLD 208: WORM
088: OPAL 216: NOSE
096: SONG 224: EYES
104: FIRE 232: HAIR
112: LAMP 240: SIGN
120: TREE 248: MYTH
128: SINK
TIP/CHEAT:
Contrary to the game manual, there is a hidden pause control built in
to the game. When you press the [Spacebar] to access the overhead map,
if you keep it held down the clock will stop until you release it.
HINTS:
An easy way to complete a level is to blow up all the bombs on the level
first, and see which squares remain undamaged. These are squares the player
should aim to finish on.
Study the map carefully before trying to complete each of the levels.
When attempting to detonate a pulsing bomb, pick it up, as it is easier to
the bombs size when it's picked up.
Remember that when you are tleporting a droid, you are impervious to the
effects of the monsters on the levels.
When teleporting from square to square you are invulnerable to the
explosions.
Switches have three phases: Phase 1 = Set
Phase 2 = On
Phase 3 = Off.
Phase 1 can never be reversed after a switch has been operated.
When teleporting, the explosions occour before you teleport, so if you are
teleporting onto a mine, it will be destroyed before you get there, provided
the square is in the blast radius and is riveted.
The mouse makes the game more difficult and should only be used by
experienced users.
When dealing with more than one nasty, try to kill them off as quickly as
possible; use the dissolving squares and switches to make the squares to
dissapear beneath them.
When using sighted droids you may activate switches, but when the bomb blows
up the droid will die. Also if you try to move the droid away from the bomb
you will move when the bomb and the droid have been destroyed.
A blind droid can not activate switches.
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Source: Amiga Future GTT
HIGH SCORE CHEAT:
Enter "CREEP" as your name in the high score list for 10 lives, extra time, and extra energy!
ALTERNATIVE LEVEL CODES:
Press F6 on the title screen, then enter these codes:
Level 2: NOSTROMO
Level 4: DISCOVERY
Level 6: ENTERPRISE
Level 8: DAGOBAH
Level 10: REPLICANT
Level 12: KRULL
Level 14: METROPOLIS
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Source: Postcard Man (1991)
ADDITIONAL LEVEL CODES (intermediate levels):
Level 28: SINK
Level 36: BIKE
Level 44: BIRD
Level 60: VASE
Level 68: PILL
Level 76: SPOT
Level 84: PALM
Level 92: LOCK
Level 100: SAFE
Level 108: WORM
ADDITIONAL ACTION REPLAY POKES (Source: AR Codelist):
Lives = 1c37