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RETROPROJECTS
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RETROPROJECTS

16-BIT. 100 % HERZ // KICKSTART 3.1 // WORKBENCH LOADED

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Main Content - Cheats
_
68%
CPU Usage
512KB
Chip RAM
42
Processes
CARRIER COMMAND



---------------







 CHEAT MODE:







 During play, pause the game and type 'THE BEST IS YET TO BE'.



 The game will restart automaticlly and print "Cheat mode activated" on



 the message panel. Now when paused, pressing [+] and [-] on the keypad



 toggles Manta invincibility. The flying craft are no longer vulnerable



 to aerial attack, although collision with large objects is still



 fatal. Pausing and pressing [1] on the keypad refuels the craft in



 question while pressing [2] replaces lost sheilding. Once a course has



 been programmed for the carrier, Mantas or Walruses, engage autopilot



 and click on pause. Now pressing [3] on the keypad and unpausing again



 takes the corresponding craft directly to it's destination.



 Pressing [6] brings up the programers palette, [7] speeds up the game



 and [9] shows the current difficulty level.







 Also, press [Ctrl] and [M] on the title screen for some interesting



 effects?











 EDITOR:







 Before starting the game, type 'GROW OLD ALONG WITH ME' and then use



 the [+] and [-] keys on the keypad to view all the objects from the



 game.











To take over the island in an action game, load up a Manta with two



missiles on each side and three in the middle. Launch and fly to the



opposite side of the island, then fly in at top speed firing violently



at the enemy command centre. This will free the island and only take



about thirty seconds.





---


Source: Amiga Future GTT





Additional Cheats:


On the title screen or during the intro demo, type "FLEV17" and press RETURN for infinite lives. Then use F-keys to skip levels.


During the intro, type "I AM EXQUISITELY EVIL" and press RETURN to be able to shoot everything.



---

Source: Postcard Man (1991)



WALRUS ARMING EXPLOIT:

In the Walrus arming menu, select 9 Harbinger surface-to-surface missiles and put them in the AAV. Then select the Avatar Chemical Laser and place it over the missiles. Then select any pod (ACCB, Virus Bomb, Fuel) and place it in the AAV. When launched, the AAV will have BOTH missiles and laser! On returning to the carrier, leftover missiles are added to stores. Repeat for hundreds of missiles.



EASTER EGG:

Press Help, Q, S, Ctrl, Alt in sequence for a hidden message from the programmers.


ADDITIONAL ACTION REPLAY POKES (Source: AR Codelist):
Flare = 000c6f
Viewing Drones = 000c89
Missiles (From viewing zone) = 000b9f
Air To Air Missiles = 000b6b
Fragmentation Bombs = 000bb9
Ground Attack Lazers = 000bd3
Communication Pods = 000c21
Heavy-Duty Lazers = 000bed
Surface To Surface Missiles = 000b85
Virus Bombs = 000c3b
Command Centre Pods = 000c55
Fuel Transfer Pods = 000ca3
Drones (Max.10) = 000c07
Mantas = 000cbd
Walrus = 000cd7
Observation Units = 009feb
Flares = 009fcb
Fuel = 009fab