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16-BIT. 100 % HERZ // KICKSTART 3.1 // WORKBENCH LOADED

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Main Content - Cheats
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68%
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**Dark Heart Of Uukrul, The - Complete Walkthrough**

**CHARACTER DEVELOPMENT**
Fighter and Paladin gain levels faster initially. They can wear heaviest armor and wield most powerful swords. At highest level, they do 200-300 damage. Paladins can lay hands to damage enemies or heal party.

**PRAYERS**
Ufthu (Combat): RALKOR - arrow strikes strongest foe. KARNH - injures adjacent monsters. DROM - strengthens party. IDRIS - damages undead. THOL - weakens opponents.
Drutho (Exploring): UMESH - translates inscriptions. HOYAMOQ - forces secret doors. TAPU - reduces area damage. MORPETH - reduces encounters. BELAMOQ - most powerful door opener.
Gothur (Healing): SIRDHE - basic heal. HOLNAK - increases fighting power. ELIS - fully heals lowest HP character. TELIS - full party heal (altar only). BEYONG - removes poison/plague.
Fshofth (Special): NULAMIR - silences enemies. TULAR - +200 food (altar). RULASAIR - +100 food (anywhere). EMANUI - growing health. KUURAOTH - wakes dark vision mirror. LAIRIAN - lights beacon.

**MAGIC - TOME OF THE SEER (CYQIEQARAQK)**
CYQIEKUN - flames in 3x3 radius. CYQIETUR - continuous healing globe. QADIOS - safety womb for pure hearts. MUZAQ - black trumpet, wipes out all enemies.

**GENERAL TIPS**
- Levels 1-6: party struggles. Level 10+: only strongest opponents hurt you. Max level 15.
- Keys unlock grates on same level. Don't carry too many keys per character, store used keys in sanctuary caches.
- Rest in higher sanctuaries for faster healing. Teleport to last found sanctuary.
- Use TULAR at altars for food. Carry 2000-5000 food for long distances.
- Use ALTIS, HOYAMOQ or BELAMOQ for stubborn secret doors.
- Visit Sagaris to identify items before REAAM spell is available.
- Cast TALIS at higher areas to reveal secret doors.

**WALKTHROUGH - SANCTUARIES**

URTAS (Sanctuary of the Ancients): Mapping practice. Spinner traps. Savage wolves - cast SHUM. Vision of Mara: find frozen hearts.

URLASAR (Sanctuary of the Village): Hub area. Supply shop, forge, hospice, guild, mausoleum. Teleporters: BORASAL, BORAMIS, ALARIQ. Circle of Magician for ring upgrades. Wall messages reveal 8 frozen heart locations. Chrome key in undead area unlocks grate north of BORASAL. Secret door before poisonous gas area leads to first stone heart.

URMOR (Sanctuary of Deepening Night): Many encounters. Find old man, accept quest for black rod. He reveals himself as Sagaris the Sage - identifies items. Teleporter: SAGARIS.

URLUSAM (Sanctuary of High Vault Ceilings): Tough battles, black orcs are dangerous. Find pool of testing - priest enters alone for black rod. Sagaris takes rod, drops Wand of Potency (translates inscriptions, limited charges). Many secret doors with money caches.

URRAN (Sanctuaries Beyond Reason): Compass broken, party teleported randomly. Follow map. Find Medal of Escape (returns to this place when rubbed, consumable, max 13 medals). Scrying mirror found with defender Kiriya - use at each new sanctuary.

URSHAS (Sanctuary of the Dragon): Mirror at north end foretells Eriosthe's future - invoke KUURAOTH to wake it. Inspect Areth's plague for clue. Two pits lead to crossword puzzle. Messages on floor, secret doors opposite. Crossword answers: FRAIL, RENOUNCES, ICICLED, ENGRAVE, UNDERFOOT. Behind doors: codes of squares/diamonds. Arrange 1-12, diamonds>squares=top symbol. Enter code at mechanism (south). Kill ice dragon, get stone heart.

UREAL (Sanctuary of Twisted Paths): Uukrul's tests. Pull chains to open grates.
Test 1: Find 4 keys via 4 map fragments. Cast TALIS at U-shaped areas to find secret doors to keys.
Test 2: Speak "WORD" to open secret door.
Test 3: Fight 3 battles - acid organisms, 4 trolls, 2 fire spirits. Good training area!
After tests: Urn with lever combination: UP DOWN UP UP UP DOWN DOWN UP. Insert stone hearts (need 6 total).

URTEHLN (Sanctuary Beneath Pyramid): 6 levels. Magic cards determine elevator destination. Level 1: first card behind secret door. Level 2: torture area, press buttons in 4 rooms for keys+card. Level 3: unlock 4 corners. Level 4: find 2 cards and Nalusi (gives stone heart before dying). Bone of cursing for combat. Level 5: secret door west, get card. Level 6: war shield west. Fight monks east, find Globe of Blood (shows the past).

URZHUT (Sanctuary of the Great Engineer): Large area, bring enough rations. Enchanted robe and hat of thought for magician. Close gates A and B, leave C open. Enter STRIYA at carriage control. Find hammer at bottom of pits (bring ropes). Speak DARNUTH at Mara's vision. Kill daemon for obsidian hammer. Take carriage to URQOL.

URQOL (Sanctuary Beneath the Cube): Cube-shaped - maps stack vertically. Party should be level 10+. Bronze key at level 4. Level 6: trapdoor handles pull order 2,1,3. Level 4: stone heart. Level 7: grate. Speak QOLARIS for secret door east of grate.

URQASTUR (Sanctuary of Adron's Legions): Unstable portals (one-time teleports). Passwords: DRASZ, SALUNH. Gather 4 gold messages. Heart Hall: teleporter HEARTHALL. Open doors using nth letter of nth message. Fight wraith, 2 fire drakes, 1 titan. Stone heart behind last door. Titan gives ~8000 XP per character - grind to level 15!

UROQLAMN (Sanctuary of Adron's Palace): Dice squares hall. Get Adron's die from necromancers. Button sequence: 3,2,3,2,3,2,3,2,3,2,3,2 (light all 6 squares). Cast die on squares. Find Sagaris (speak SAGARIS). Teleporter: SURAQIS. Find beacon codes, commands, instructions. 4 quadrants with gargoyle riddles: HAMMER, SAGARIS, PRIEST, MAGICIAN. If trapped: magician has strange scroll to escape. Face Uukrul (cast MUZAQ twice). Speak UUKRUL for secret doors - stone heart + code book.

**ENDGAME**
Insert 6+ hearts in urn to get obsidian heart. Use Adron's die to reach 5-star square. Find Beacon Arming Machine. Enter codes: translate with code book, apply command with key (e.g., VGAK DIVIDE 6 = north 1231). Arm in order: north, east, south, west.

Return to Uukrul. Cast obsidian heart to trap him. Use obsidian hammer to split his soul. Kill him, get ornate key to treasure room.

URXASZEL (Sanctuary Beyond Beacon): Sagaris gives instructions. Enter CHAOS at teleporter.

**CHAOS**: No fighting, just puzzles. Warping paths, one-sided walls, spinners. Rescue Mara:
1. Give 5 cards to magician. Enter elevator near Mara's cage. At teleporter buttons 1-4.
2. Press 3, walk east twice to card room. Get card (don't give to magician yet). Return to teleporter.
3. Press 2, walk north then west for ornate key. Find grate, open it, read map.
4. Give 6th card to magician. Enter elevator. Touch 6 latches in 18 steps: A-V-C-L-R-E-Y.
5. Return to Mara's cage without touching latches. Save Mara.
6. Magician carries only 5 cards. Elevator, east to teleporter, press 3, south to CHAOS teleporter. Enter BEACON.

**BEACON**: Sagaris and Mara wait. Enter last verse for LAIRIAN prayer to light beacon. Watch ending!

(Source: Ami Cheats)