Dragon's Lair - Escape from Singe's Castle
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One can play easy mode and still access all the screens. Here's what to do:
Select the hardest possible setting before starting the game, this includes
not only hard mode but also disabling the "flip screen" feature and choosing
only three lives. Then click on the "game" icon and do as if you were to
start the game. When the prompt bar says "Click to play" instead choose the
"exit" icon and this will bring you back to the startup menu. Now you can
select the easy mode and more lives.
DRAGONS LAIR ESCAPE FROM SINGES CASTLE SOLUTION
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
SCENE ONE:THE TILT ROOM
^^^^^^^^^^^^^^^^^^^^^^^
When the room begins to shake pull DOWN.When Dirk lands push UP
when the tiles fall away,and then UP again.When Dirk leaps clear,
push LEFT or RIGHT towards the door.
SCENE TWO:THE HORSE
^^^^^^^^^^^^^^^^^^^
Push LEFT or RIGHT away from the wall of flames as soon as it
appears.There are two more to come - the next on the opposite
side of the screen to the first,and the last on the same side
as the first.When the horse pitches forward,move in the
direction Dirk is facing to jump clear of the horse.
SCENE THREE:THE CRUMBLING WALKWAY
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Push UP as soon as Dirk puts both feet on the walkway.After he
has landed push UP again.Repeat this for all four screens.
SCENE FOUR:THE SMITHEE
^^^^^^^^^^^^^^^^^^^^^^
When the sword begins to glow,press FIRE.Then when the sword
flies towards Dirk press FIRE again to knock it away.To avoid
the anvil attack,move Dirk towards the side of the screen that
he is nearest to.
SCENE FIVE:THE BURNING ROPES
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Push LEFT or RIGHT towards the ropes when Dirk mutters "UH OH!"
When he is swinging,push UP and the push LEFT or RIGHT towards
the next rope every time he reaches out for the next rope.
SCENE SIX:THE LIZARD KING
^^^^^^^^^^^^^^^^^^^^^^^^^
Move towards Dirks sword as soon as it is drawn away,and the move
in the same direction again when the lizard king advances.When the
screen changes,push UP and then UP again as the sword moves
towards the T junction.When the scene changes again,press FIRE to
grab the sword,and FIRE again as the lizard king appears.Then move
twice in the direction of the lizard king.When Dirk`s sword becomes
trapped,pull DOWN then press FIRE when he rolls out of the way.
SCENE SEVEN:THE DOOR
^^^^^^^^^^^^^^^^^^^^
When the knocker starts to glow push away from it.When Dirk lands
press FIRE and then hit FIRE again once he has drawn his sword.
SCENE EIGHT:THE GOONS
^^^^^^^^^^^^^^^^^^^^^
As soon as Dirk appears from the trap door push RIGHT or LEFT
towards the stairs.Then when a Goon appears,press RIGHT or LEFT
towards the stairs as soon as the creature is dead.Push UP when
Dirk begins to climb the stairs,and go LEFT or RIGHT to the exit
as soon as he reaches the top.
SCENE NINE:THE MUD MONSTERS
^^^^^^^^^^^^^^^^^^^^^^^^^^^
When Dirk walks forward,pull DOWN.When the scene changes,push UP
and then push away from the river.Push UP when the scene changes
again,and then push in the direction of the bridge to cross it.
When you get to the end,pull DOWN.Finally push in the direction of
the cave entrance.
SCENE TEN:THE LABYRINTH
^^^^^^^^^^^^^^^^^^^^^^^
Run around the maze until Dirk enters the large chamber.When he
pauses,push RIGHT or LEFT away from the hand,and then jump UP.
When Dirk lands,move LEFT or RIGHT and then go RIGHT or LEFT to
exit through the door.
SCENE ELEVEN:THE SHAPESHIFTERS CRYPT
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
As soon as the Shapeshifter appears move LEFT or RIGHT away from
the crook of the staff.When the lightining strikes push LEFT or
RIGHT towards it.When the screen flips move LEFT OR RIGHT again
and then UP.As soon as Dirk lands on the stairs move LEFT or
RIGHT towards the hole and then quickly go UP.Once Dirk is at
the top of the stairs,pull DOWN and then push UP towards the
Shapeshifter.As Dirk runs towards the Shapeshifter,press FIRE,
and then press FIRE again when he swings his sword.Daphne is
now yours once again.