DUNE II - HINTS `N` TIPS
========================
TIPS/CHEATS:
This tip/cheat only works using Ordos as your selected house.
First build up your base as normal with defences, then send a few tanks
into the enemy base to locate their construction yard and work out the
general layout of their other installations. The enemy will begin to
attack your base, but the defences you built up earlier should be strong
enough to cope with the intruders. Send a deviator launcher between your
base and the enemy base. When an enemy tank appears use the deviator to
change it into an Ordos tank. Then select it and order it to attack the
enemy construction yard. When you've done this select it again and select
Attack but don't click on anything. When the tank changes back to the
enemy's side click on the construction yard again and the enemy tank
fires on its own base until the construction yard is destroyed.
Repeat this process with other enemy units and it is possible to defeat
the enemy using their own vehicles.
Here's another great tip/cheat. When you get to the stage where you have
no cash left and there is no spice to be collected, send your harvester
to the enemy camp. It will be destroyed, another one will replace it and
you'll receive seven credits. Handily enough, you can repeat this as many
times as you like - since the harvester supply is seemingly endless - and
use the oodles of credits to build new units.
Special Tactics
~~~~~~~~~~~~~~~
Always defend your base well with the best possible units.
Until defensive turrets become available leave units on guard, never
send them all out at the same time. Later on in the game, a group of well
placed rocket turrets will leave you free to concentrate on attacking.
Always place rocket turrets on the edge of the base so they don't
interfere with future buildings.
To stop the Harkonen forces wandering into your base and smashing
everything up, determine the direction of attack - as a rule, enemy units
attack from one direction. Then build a line of around half a dozen
concrete blocks extending from your base towards the enemy. Now build
another line of blocks cutting across your first line at right angles,
so that it faces the enemy. Now all you need to do is build rocket
launchers along the wall and that should stop most units from getting
near your base!
Don't forget to attack! The enemy will often send a constant stream of
units at you but it is important to build up a force and take a shot at
the enemy base instead of just defending your own. You can often find the
enemy base by following his units back there.
On the later levels build a Starport. This is a very important building
to own since it enables you to buy units from The Merchant's Guild for
anything upto half the price it costs to build them! Keep checking for
bargains, because the prices change everytime you look.
If you have a Heavy Factory or a Starport, either build or order a few
extra Harvesters. This way you only need to build one Spice Refinery.
You should have about three Harvesters to maximise spice production.
Don't forget to build Spice Silos as the spice can build up quickly.
If you are short on credits, sometimes you don't even need to build
factories because the Starport will provide everything, usually at a
cheaper price. The down side however, is that the Starport can run out
of stock, which can be inconvenient.
A Repair Facility is almost essential once they become available.
Carry-alls can bring damaged units to them and take them back to the
battlefield.
If you capture enemy factories you can build their special units such as
The Deviator, The Devastator and The Sonic Tank.
Watch out for sneak attacks especially near the start of a level.
Your first encounter with an enemy house will often be when they airlift
troops near your base in a Carry-all. The troops can appear on any side
of the base so make sure all sides are guarded. After that you can
concentrate your defences on the side of your base which faces the enemy
one.
If you're having problems with the Harkonen forces wandering into your
bases and blowing everything up. The best form of defence is this.
Determine the direction of attack - as a rule, enemy units attack from
one direction. Then build a line of around half a dozen concrete blocks
extending from your base towards the enemy. Now build another line of
blocks cutting across your first line at right angles, so that it faces
the enemy. Now all you need to do is build rocket launchers along the
wall and that should stop most units from getting near your base!
Your most important building is the Construction Yard (see attack plan).
On the later levels the enemy will sometimes try to concentrate their
attack on it and Death Hands are frequently aimed at it.
If it is destroyed you can no longer build any new buildings, so guard it
well. If you are unlucky and lose it, order or build a Mobile Construction
Facility and deploy it where the Construction Yard used to be.
The Spice Refinery is another important building. If it is destroyed when
you are low on credits then you won't be able to rebuild it because of the
lack of money and you will not be able to refine spice to earn credits.
In this dire situation, your base will eventually be destroyed, unless you
have almost finished the level.
On the last two levels you will be allowed to build a House Palace.
This can only be built once you have a Starport. It is very expensive
(999 credits) but is extremely well armoured and is free to repair.
It also gives you access to your House's Special Ability (Fremen, Saboteur
or Death Hand).
The Attack Plan
~~~~~~~~~~~~~~~
When attacking, the most important building to destroy is the emeny
Construction Facility - once you have done this they can't replace any
of the buildings you take out. You should also concentrate on taking out
the enemy defence turrets before finishing off the rest of the base.
Victory is almost assured if you destroy the Construction Facility,
although the enemy usually has more than one of them in later levels.
Until tanks become available, the Harvester is one of your most important
weapons because it's a tracked unit and can be used to squash any enemy
troopers or infantry sent to attack your base.
It's useful to have a Harvester guarding your base especially if you're
fighting the Harkonnens, because they like using Heavy Troopers which
can be very difficult to destroy.
Destroying Enemy Palaces
~~~~~~~~~~~~~~~~~~~~~~~~
Destroying enemy House Palaces is very hard because they're also free
for them to repair. You have to launch an all-out attack mainly with
Missile Launchers and Heavy Tanks to stand a chance.
Destroying a Palace can take some time, but you can afford to put all
your units onto the task and provide air support with Ornithopters.
In effect you have to damage the Palace faster than your enemy can
repair it, but this can be done.
The Last Few Levels
~~~~~~~~~~~~~~~~~~~
On the last two levels both opposing houses team up to destroy you.
This isn't as bad as it sounds - it just means you need to defend your
base a bit more against the extra units the combined enemy send in.
It also means you have to destroy two bases instead of one.
You can also build Palaces on these levels - as can your enemies - and
IX Research Centres which enable you to construct special units.
If you use these units well, and follow the attack plan, these levels
are not much harder than the others.
The Final Battle
~~~~~~~~~~~~~~~~
On this level you face the two enemy houses and the Emperor's Elite
forces. This level is extremely hard compared to the rest of the game
and you just have to muddle through. The enemies are always attacking in
great numbers and you really have to watch out for Death Hands as the
Harkonnens and The Emperor both have them - don't forget to save your
position regularly. Keep the same attack plan since it's vital to start
attacking even though your base is under siege from the beginning.
Use an Ornithopter to determine the position of enemy bases since they're
widely spread out over the opposite side of the map to you, usually to
the North.
Remember enemies have at least two Construction Facilities on this level
so it's important to hit them all. Isolate one enemy at a time and
destroy them before moving on to the next and try to capture their
factories so you can build the special weapons. Captured factories are
often situated in strategic positions close to other enemies, which makes
them ideal if your base is far away.
It's best to leave the Emperor's Sardaukar Base until last.
The Sardaukar have large numbers of all the standard units which have
been improved to elite status, coloured purple. The Sardaukar's Troopers
are hard to kill unless they're run over by a tracked unit.
They also have their Construction Yard very heavily guarded with a
further Construction Yard hidden away in a corner, so it's important to
explore the map.
The Sardaukar Base is also very heavily guarded. It has a double-strength
defensive wall around it with lots of Rocket Turrets on the perimeter.
The best way to destroy the base is by taking its Construction Facility
with a group of four or five Rocket Launchers sited in a destroyed enemy
base, so the Sardaukar cannot see them. A quick surprise attack on the
Construction Yard with Rocket Tanks can destroy it before the Sardaukar
can start repairs.
Now try destroying some of the defensive turrets and other buildings.
Rocket Tanks are extremely useful, so keep them well protected unless you
want them knocked out by a rogue Siege Tank.
If your enemy starts rebuilding, then they have a secret Construction
Yard which must be knocked out. Do this and eventually the enemy's
defences collapse, leaving the Sardaukar Palace to be destroyed.
This is very hard to achieve, so you just have to pile all your forces
onto it and wait. When the Palace is finally destroyed you've completed
the game and can watch the end sequence.
==============================================================================
ADDITIONAL CHEATS (from OLLIVision):
Spice Harvester Trick:
If you destroy your own spice harvesters, you'll find approximately four times as much spice in the wreckage as the harvester previously contained!
Free Carry-all Trick:
Sometimes a Carry-all flies towards your base bringing a free tank or quad as a gift from your superiors. When this happens, quickly recall one of your harvesters. After it delivers its spice (even if empty), the Carry-all will pick up the harvester. Repeat this five times and the gifted Carry-all will stay permanently.
Cheap Units Trick:
Requires a Starport. Press "+" in the Starport to lower your credits. Buy lots of vehicles as your money drops. If you press "Send" before credits run out, the remaining units are free!
Freezer:
C57406 xx - Credits (Harkonnen)
C57448 xx - Credits (Atreides)
C5748A xx - Credits (Ordos)
BIGGER HARVEST TRICK:
While harvesting spice, click on the Harvester several times. Each time you click you'll gain an extra unit of spice.
(Source: CheatingDome.com)