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16-BIT. 100 % HERZ // KICKSTART 3.1 // WORKBENCH LOADED

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Main Content - Cheats
_
68%
CPU Usage
512KB
Chip RAM
42
Processes
First Samurai











 CHEAT MODE:







 Pause the game and type 'DIPUTS' to enable the number keys to teleport



 you around the level.







                             



                                FIRST SAMURAI







                            THE COMPLETE SOLUTION







                              BY DOCTOR BUTCHER







                           Edited & Fixed by Rygar







LEVEL 1



~~~~~~~



Head right until you reach thin bridge of land prior to the second statue.



Kick downwards, go down hole, kill or avoid stalactite, leg sweep on thin



ground and drop down hole. Walk immediately right. clout large moving statue



as it comes towards you. Climb and descend tree trunk. Venture right along



ground level and pass over preceding statue by means of jumping onto a tree



trunk and leaping over. Dodge falling stalactite above blue spike. collect



special at far right, avoid statue and climb left side of second tree from



right, right, grab bell and use potion. Continue right (nipping down hole if



you feel like a sword and a seeker or two) beyond yellow baddies and make use



of regeneration pot. Summon your friendly neighbourhood Wizard Mage (by



ringing bell) while standing next to fire, which should douse its flame`s.



Overhead chop at underside of platform, collect bell, and descend waterfall.



Hack right, wait until dragon stops throwing flames before abruptly grabbing



special and deftly jumping out of the way. Slice through scenery and that



potion is yours. Jump over fire, leap onto platform next to spinning yellow



tower (avoiding mines), onto platform, onto platform and onto tree trunk above



gragon. Clamber up, carefully jump left and collect treasure if desired,



positioning Samurai on the far most righthand edge of right tree trunk. Jump



with joystick pulled right with repeated fire presses for flying slashes.



Hopefully you will land under frog, which can be killed with an overhead slice



or eight. Descend leftwards, spring over fire, fend off stalactite, jump to



land in protection of tree trunks. When sword thrower crouches down (you may



have to climb up slightly for this to happen), skip over him and kill the



bast. Jump right from grey hut onto platform and slash for a seeker. Right,



use pot, slash wall and stand on edge of pit. Jump into middle (to avoid



spikes), then fully left, once you have passed second row of spikes on left in



order to miss fire. Chop wall, use platforms to ascend and once back on level



ground, gash ceiling to reveal seeker. Explore left, slashing ceilings and



travelling via teleports for extra treasure, food, and a special (in fiery



pit) then return. Use sword to remove ground under yellow rocks, drop down



onto yellow tower, hurdle left and crouch behind regeneration pot. Hack



scenery and climb down right hand side of wall, then down again onto left side



to hack and collect treasure. Up and left we go, and quickly down left wall



again, avoiding stalactite (theres food available by using your sword against



the cave roof - food - up if required). Walk left, up platforms, (jump



directly up to avoid spikes), left and ring bell to rid yourself of the rocks



and hit upwards for food. Return to previously scaled top platform and wield



your sword in the general direction of the ceiling to collect another bell.



Back left, and a special and potion will be waiting for you. Lower yourself



downwards (don`t jump) and immediately right, leaping daintily across the



disintegrating bridge and operate teleport. Left a little, up right via



platform, trying to get to the top of insect colony where food and a special



lie (thats a smart bomb below incidentaly). Cavort over fire using platform,



climb up platform over second fire, use pot and right, right, right. Ring bell



next to waterfall and cross bridge to face end of level dragon. Turn around,



touch the ground, bagsy no returns to kill. Simply remain on left hand side of



the screen and hack shoot his head every time he comes towards you. Don`t get



stuck underneath his noddle though, or he`ll breath fire on you. No probs.







LEVEL 2



~~~~~~~



Firstly, dont get that dagger to your right (more later). In lieu, a bit of



killing and a little axe collecting would be nice. Saunter right, past first



tree (dont slash this to collect a dagger either), yonder second tree and



remove the ground under the next visible hut. Down, left, hack ceiling for



treasure, hack wall, hack at large, moving baddie and cross over him by



climbing up left side of hut sticking out of the ground and dropping down,



then collect bell. Back to far right, use bell to destroy rocks, collect



special, back left again, collect another bell from the same place and back up



to ground level (via double use of teleport if you like). Fully right,



initiate regeneration pot, stand adjacent to fire and ring bell to calm it



down a bit. Right, secure that special and bell for your own use and back out



left past fire. Stand slightly to the left of the scenic statue in the



distance in order to jump onto platform, upwards and onto tree. Strike the



stalactite and nearby ceiling for food. Mount grey wall, take immediate left,



use bell and cross the bridge. Clout ceiling and pocket the bell. Make your



way left through maze of tree trunks and spiky blue things (you can get on



edge of trunk without getting killed by the spiky things), and climb down last



trunk (dont jump). Jump up left into passageway on left, summon that helpful



Wizard chappie to help with your special collecting. Jump up right into a



small cavern for bell collecting purposes. Walk left, treat the regeneration



pot to a little useage and yank right on the joystick whilst plummeting down



the hole next to the yellow pillar. If noone else wants the special, then help



yourself and swiftly clamber out of right side of pit, and return to where you



just saved the game. Ring bell to rid yourself of rocks, up steps and



teleport. Down, collect bell, up, ring bell, take special, up again, get bell



behind disintegrating stone blocks, hack at wall on left and use potion. This



probably isnt the best time to mention it but the end of level baddie is



easier to kill if you have a dagger or two. Lucky that you saved two earlier



then. Manipulate your way back to the start of the level, help yourself to the



two daggers, one to your immediate right and the other materialising when the



first tree to your right is swiped, and return via the potion. Trek left and



fall left to arrive alongside the maze of blue spiky things. Hurtle over the



spikes, work the teleport and ring the bell for severe fire dousing purposes.



Save your position, ready to slaughter the end of level robot. Jump up the



provided platforms, but remain on the top one, slightly lower than the level



of the robot. All his shots at you will now miss. Kill him by throwing daggers



only throw when he is close, so that all your shots hit and the weapon wont



run out.







LEVEL 3



~~~~~~~



Right, evade blue spiky thing, up steps, avoid dragon breath jumping over last



visible part of ground bridge, otherwise it will disintegrate. Dodge blue



spiky thing (after an initial double spike) and indoctrine regeneration pot.



Hurl yourself manically fully right from end of platform into a tree, and



collect bell. Drop down, wallop ground near to waterfall and teleport. Get



back to blue spiky thing number 2 and summon Mr Wizzard. Onto stars, right,



onto top layer of crystals and jump right to eventually obtain a yellow bell-



type thing. Spring left onto single crystal, drop directly down from leftside



to the second row, jump right, ring bell, and collect what looks suspiciously



like a special. Advance left, fall down at first available opportunity and



steal bell from branches. Descend for the usual teleporting business. Back at



the blue spiky thing, its onto the stars, up left, left, ring bell, slash at



the end of the corridor, get treasure and two specials, down, right, left



underground and teleport. Back past the blue spike, stone dragon and second



blue spike. Cascade from edge of platform, pulling sharply in left as you go.



Time your way across the multitude of blue spiky things, collect bell, right



once more and fall from edge. Take the lower of the two left corridors.



Another blue spiky thing. You know what to do. Have another slash upwards for



food, treasure and a dagger, along first corridor on right for another



special, then left to suitable exit. Keep the dagger, ascend the tree trunk



and onto yellow spinning tower. It`s sword on ceiling time for food, and head



fully right. This time, once past the stone dragon, fall from end of platform



onto bridge. Left, take upper corridor, carefully over spikes, collect special



and return left. Take lower corridor. Ring bell by fire, left, and teleport.



At the end of this level you`ll come across an array of banshees. Jump to far



right of the screen, move back in left slightly and fire daggers, slash



forwards and overhead when necessary. Easy as pie.







LEVEL 4



~~~~~~~



Bounce nimbly onto right platform, annihilate baddie, drop down and liquidate



rats to give you your sword. Use far right teleport. Stroll in the general



left direction, killing/jumping over yellow baddies as you go. Ignore first



bell, jump left onto platform, get bell, jump again and put that special under



your hat. The yellow baddies will leap to a suicidal death (and you`ll end up



back at level one if you fall off). Left again and teleport at first



opportunity. Jump onto stars, left and fall in between fires. Up left with



joystick to clutch spectacularly onto the tree trunk and dismount left. That



Special? Pick it up, man. Left, yeehaa into gap between flames, vault onto



tree trunk, up and teleport. Teleport using teleport on left, clang bell and



up for another spesh. Teleport back to starting screen and reuse right



teleport. Pinch that bell from the far left. And perhaps teleport back again



using the far right teleport (as opposed to the one in the middle) while



you`re at it. Down hole, ring bell, right, right, right, slash wall and get



special. Back to starting screen, use right teleport, jump off far left



platform, back to level one, go right to level two, collect bell and potion,



back to level four. Teleport from top left of starting screen, leap over mine,



jump away from right platform and hit ceiling for food plus dagger. Right,



then right and ring bell by robot. Stand towards left of screen, faceleft and



continuously press up and fire for a flying slash, continue doing so, edging



slightly away each time you think the robot is going to hit you. When you are



nearing one side of the screen, turn to face the robot, fire the dagger and



whilst the robot is blocking your great shot, cunningly leap over him, doing a



flying slash as you go. Then repeat the process until he (and preferably not



you) are dead.







LEVEL 5



~~~~~~~



The train level. This level is excrutiatingly easy, so not much to say about



it, really. Head towards the front of the train, entering the carriarges by



swiping the cracked sections of the roofs. It`s very easy this level, as i`ve



just said (twice), so make the most of it for searching around grabbing



bonuses - don`t forget sword to ceiling contact, and remember to have a nosey



in between the carriages (you can`t fall through). There are plenty of daggers



and axe`s all over the shop as well.







LEVEL 6



~~~~~~~



After level five and before level seven comes level six. Jump onto oil drum,



scrabble up ladder, fall back down to gather daggers and reascend. Stand



around and dispatch a few baddies until your sword power is intact, then



plunge down to start. Traipse left and hack twice at the broken paving stone.



Drop down into chasm, position yourself at the edge of the platform and leap



upwards, cleaving wildly to hopefully render a smart bomb. Get this pronto,



bag bell, stand on right oil drum, then bound left, flyslashing as you go, to



collect your first special and exit stage left. Onto oil drum and up onto the



platform again. Walk to the right side of the platform, propel yourself over



the gap to surmount the oil drum, latch onto the ladder and climb up. Sound



the bell for a starry bridge, left and onto smaller platform for another



yellow doobrie, and retreat right to previously climbed ladder. Negotiate the



newly formed bridge onto roof of house, walk left and quickly right to end up



on lower level of roof, drop into house, down to second level, right and



lacerate ceiling for your first special. Be wary of the blue monster who



appears and fires discs at you - he appears throughout the level, but his



discs can be used against him by hacking, kicking or punching them back in his



direction. Slash at the ceiling on the top level for food and a smart bomb, up



via ladder onto roof, right. When you are beneath the soldier and the food,



use an overhead chop to kill him and rechop for food (by rehashing). Right and



summon Wizard Mage. Grab ladder, set off left, take special, slash at manhole



and drop down (keeping joystick held left) onto platform for another bell.



Leap right, across platform, across bridge, onto roof, up ladder and left.



Invite the Wizard along to help, while standing next to what will become a



disintegrating house. Get bell. Right, drop onto lift and when it`s at it`s



highest, jump onto roof. Right and ring bell where appropriate. Ignore bridge,



drop onto lower level of roof, drop down into house. These windows will reveal



food if slashed, but ignore them unless you are desperate as you should come



back later. Jump over gaps in platform (in front of pillars). You`ve deserved



that bell to your right, and should have no problems getting onto the oil drum



and onto the roof (avoiding acid). Climb bridge on right, right and lift



special. Dig at broken paving slab back to the left, down ladder onto green



roof, chuck yourself down hole, stand next to oil drum and ring bell to reach



special. Traipse left of platform, seeing to those baddies by flyslashing them



at close proximity in fear of being grenaded (polish off one and he`ll leave



some grenades for your own personal use). Hit yellow ceiling and pocket bell.



Revert right, use regeneration pot and pursue stone blocks to the far right.



Facing the blocks, jump with an overhead slash to reveal another special. Ring



bell, and when the angels have removed the first block or two, hurdle onto



those remaining, cannily collecting the other special in the process. The end



of level nastie is down that man hole - and tragically for you, he is by far



and away the hardest end of level nastie to kill all game. Firstly, ensure



that your energy is full. There are three area`s which you can get food from:



by slashing at the good food sign quite far along to the left, by slashing at



the windows in the buildings or alternatively in the secret passageway (about



halfway along the level, entered through the manhole, or preferably through



the other cracked paving stone to its left. Get some food then if necessary,



down the manhole and do the honours behind the pot. The green monster fires



heads at you at regular intervals, but will fire an extra head if you hit it



with your sword or alternative weapon. Stand directly next to it and start



slashing until there are five or six heads out, and try to kill them with



overhead slashes. This and combined frantic flyswiping are your best tactics.



If (and when) your energy gets very low, jump onto the ladder, run away, get



some more food and return.......







LEVEL 7



~~~~~~~



A light step to the immediate right, bounce over what looks like a stick of



celery (but probably isn't), along right (ignore retracting platforms), seize



bell, jump up, slash, walk over special and return to start (get the grenades



but use extremely sparingly). Left, avoid acid drip, fully left (avoiding



acid) for food. Back along, jump up right hand side of ladder and right if you



need food, otherwise left. Climb down ladder, quickly slashing when you reach



the bottom for rat killing purposes. It's probably best to scarper here in



preference to standing around getting killed. Left (avoiding acid) and jump



onto platform. Jump over leeks, left and jump over pits (position samurai so



that his front foot is fully over the platform in order to make it). Ring



bell, cross stars and fall directly downwards to obtain another special. Up



via retracting platform, left across bridge and use pot. Continually hit left



hand side of the stone tablet, this will move it to the right so you can use



it to jump on to the first retractingplatform to collect the special. Left,



directly down and down again. Right, climb ladder,get bell and take potion (go



down right to kill baddies if the bell hasn't appeared). Head right from the



position to which you are teleported, spring over celery and go down ladder.



Carefully manoevere yourself onto the ladder below and summon the Wizzard Mage



to lend a hand or two. Some stars will appear below the retracting platforms



to ease your crossing of the gap (climb up ladder before jumping), but DON'T



CROSS. Instead, go up ladder, along right, up ladder, and right for ages. Get



bell, slash at nearby ceiling for food and treasure, return to where you just



rang the bell, stand on platform (not ladder) and cross pit using stars to



support you. Down steps, move stone tablet along by hitting it until it's



under the projecting platform (and lashing out at the large moving statues it



comes towards you), jump up, and up again for another special and a bell. Jump



over statue and right. Ring bell next to water jetty and hack it when it



solidifie's. Slash at ceiling to the right for treasure and use pot. Go back



left, use stone tablet to get onto the platform so that you can jump over the



statue, and get bell. Back right to the second water jetty and ring bell.



Slash ice, right, slash ceiling and left for end of level nasty number one - a



big red dragon's head. He's easy. Stand at either the left or the right - hand



side of the dragon and and slash at his head every time he come's towards you.



To speed things up, jump around a bit using fly slashes to hit him. Don't get



stuck underneath his torso, though, in fear of being fired at. There's food to



be gobbled if you jump and slash from the first projecting platform you get



to. Right, climb wall, get bell, drop onto the yellow platform, jump left.



Jump up retracting platforms for another special and ring bell next to water



jetties, then hit them when solid. Left, up retracting platforms, and that's



it.....







LEVEL 8



~~~~~~~



Right, sock all passing windows for suitable refreshment, and the third group



preceeding the soldier for a yellow object to ring. Right (do not save



position), bash windows for food, right, call Wizard, ring bell whilst to left



of pillar underneath firing gun turret, right, fetch ball and utilise potion.



Slash windows to your immediate left for food. The Wizard should come in handy



for blowing up that doorway with the resulting special coming in double handy.



Right and up the first lift. Jump left onto the lower roof, punch windows and



jump via same lift onto the green roof directly right. Use lift, manically



hurling yourself left weilding your sword ceiling towards for a bell. Left and



up first visible lift. Bound left onto blue roof, then onto lift which moves



up and down directly over the other. Jump right when top lift reaches it's



high point. Ring bell to calm the firing down a tad, right and use pot. Take



out cracked part of platform, sink downwards and slash windows. Say thank you



for the special. Bounce from right hand side of platform, trundle fully right,



collar the bell and exercise the potion. Chime bell at end of platform, tumble



down right, right, and I doubt anyone else will be wanting that bell or



potion. Once teleported, right is the direction you'll be wanting - over



bridge, save position via second pot and fling yourself off the end of the



roof with the joystick wrenched rightwards to land on the blue roof. Ring bell



in the vicinity of the forcefield, and hack repeatedly at the crystal until



the barrier breaks. Right (don't teleport yet), up ladder, up ladder, make off



with the bell and special, slash at cracked part of the platform, down and



teleport. Hack left behind the scenery for treasure, and jump and hack for a



special. Ring bell, hit crystal, right, use pot, slash windows, right, slash



windows and teleport. Walk to right side of roof, carefully get down to lower



level of roof and enter house. Slash at ceilings for food, snitch bell and



withdraw to roof. Leap from right hand side of roof onto middle platform, use



pot, ascend ladder and pinch special. Left to get your feet back on terra



ferma, ring bell when both forcefields come into view, hit crystals and



proceed right. Onto oil drum, onto first retracting platform, left above where



barriers were and cleve ceiling for booty. To bump off end of level baddie,



simply slash at it using the retracting platforms on left when necessary,



avoiding it's shots. It's very very easy. Complete level by going up



platforms, jumping onto projecting scenery to right, and slashing for two more



specials. Back to top retracting platform, grabbing ladder (by standing on the



right edge of the top platform, jump right then quickly left). Up. And left.







LEVEL 9



~~~~~~~



Gasp loudly at the threespeed parallax scrolling. Then treat yourself to that



smartbomb, jump left and heartlessly murder enough baddie's to enable you to



swipe bell, and plunge left. Depart right as far as possible to pocket three



specials. Scale right side of third-from-right pole (jump in order to clutch



to it), jump right onto next platform, down and that special is your's. Up (by



vaulting left out of cabin and abruptly pulling right on the joystick to grab



outside of the ladder), and up again. Cavort right, slash ceiling and down



onto ground level. Get special on left and at far right (slashing at ceilings



for food). Climb first pillar from right, reach smart bomb and drop down to



collect special. Up right side of pillar again, hurry onto shorter platform,



slash up left for another special, collect, and up and down other side back to



ground level. Up into cabin on left and continue upwards as far as possible,



collecting special on the way. Continue up by using the tower to the left and



jumping between the two when necessary, slashing ceiling and video camera's



when appropriate. Following the above information should get you to a



horizontal platform with a bell and the nine required specials (and hopefully



enough energy). There are plenty more food and specials scattered about it if



you can be bothered to locate them (i couldn't). Move right until a force-



field is reached and ring that bell. Hack the remaining forcefield once, kill



the resulting baddie, hack again, kill, and so on. You can abandon this part



to find food if you really muck it up. And thats just about the size of the



level.







LEVEL 10



~~~~~~~~



Left, apprehend smart bomb, left, nab special, right, lay your hands on the



bell, right, hop onto potted plant, thrust joystick up again, grab ladder on



left and heroically clamber out. Right for age's to abduct another special,



and back left again and cross gap. Left, jump onto shortest brown barrel, leap



left, left again, left again and slash at grey ceiling for a little something



to put behind your ear for later. Drop directly down and slash onto second



ground level of level and show your weapon to the grey thing for a smart bomb.



Walk right over barrels, grab ladder and climb up. Right, up steps and left



into black room with computers in. Project yourself to climb up ladder, enter



house, hit the ceiling to purloin food and special. Walk down ladder, left



along grey platform, jump and slash for another special. Left onto brown



ledge's, hooraying, truncating for treasure and food. Up ladder, hail Wizard



when you can, go no further right, claim that bell you just lapsed and ascend.



Left, jump onto gray platforms and slash twice at end ceiling for a light



snack and a special. Back right, up twinkling stars and right. Watch out for



the blue baddie's who blow deadly rings at you - they deserve nothing more



than instant death as soon as they appear. Continue along the platform and lob



our hero off the end. Right, onto small grey platform and onto ladder, up, and



up ladder on level above. Left, up steps and up ladder. Left as far as



feasible (slashing for treasure), up ladder, right, onto potted plant, get



smart bomb and get special. Right, past chequered scenery, get lamp, hit



scenery in a variety of shown places, back to either side of chequered part,



ring bell and kill the end-of-level nastie, possibly the easiest end of level



nastie to kill in the whole game.











                                THE END







Edited by Rygar!





==============================================================================


ADDITIONAL CHEATS (from OLLIVision)





While loading, wait until the word "GOONIES" appears. Then you can press:


F1 - Energy and weapons


F2 - Infinite energy


F3 - Infinite lives





Freezer: 00C849 - Lives



---

**Level Codes:**

02: Golemstench    03: Morphicle      04: Golemkiller

05: Scarab         06: Web of Death   07: Monsterparty

08: Cave of Doom   09: Underground    10: Deathchamber

11: Golems Cave    12: Hornslut       13: Slimehole

14: Bloodsmell     15: Bonepowder     16: Nightmare

17: Monsterbreed   18: Thunderstorm   19: Creepy Cave

20: Liquidation    21: Megamaze       22: Stratagem

23: Stratosphere



Source: Amiga Future GTT


ADDITIONAL ACTION REPLAY POKES (Source: AR Codelist):
Lives = 00c849