**Jade Stone, The** OBJECT LIST: BAG - Given by old woman in cottage North of village GOWN - Worn SHOES - Worn SWORD - In shelter at the Dell JEWELLERY - Same as above RING - Dropped by Tramp in exchange for a coin INCENSE - Found in Temple of the Moon, in village CASK - Given by Carmon FLUTE - Given by Russinor SICKLE - Found in straw in the barn STICK - Found on the Plains TALISMAN - Obtained in Temple of the Sun MEAT - Bought from butcher COINS/BRONA - Obtained by selling two items LOGS - Help the Lumberjack in the wood TRINKETS - Buy from Pedlar MANUSCRIPT - Obtained from Sajo when in his room BOOK - Under table leg in dining-room NEEDLE - Sit on chair in your room THREAD - Buy from Pedlar BAIT - Search gear in Fisherman's House TINDERBOX - Reward for returning a certain pet PETTICOAT - In your room COTTON STRIPS - Remains of your petticoat CAKES - Examine oven in kitchen KNIFE - On kitchen table MAP - Buy from Pedlar, use more than coins! BROOCH - At bottom of rock-pool TOWEL - Examine bed in Father's Room STRING - Examine desk in Father's Room GOLD NUGGET - Given in exchange for returning lost property HOOKS - Buy from store ROPE - Buy from store SALT - Scrape off slab in cove CRABBING LINE - Make from string and hooks WIRE - Examine turrets of Tower CHALICE - Given by Marissa KEYRING - Initially on Putron by Cell HORN - Examine dead Putrons in camp ARMOUR - In Cellar of Ruined Cottage BLANKET - Examine bed in Guard Room PAPER - Examine junk/chairs/tables in Untidy Room GLOW WORM - Search reeds NE of Marsh WALKTHROUGH: Ask Sajo about the Jade Stone, manuscript, Mallumo, Putrons. Go North when Sajo leaves, ask for manuscript. Examine manuscript, ask about Guardian. Go SE when Sajo leaves, ask about Carmon. Go down to Dungeon, question Putron, charm/kiss Guard, interrogate Putron. Return to Hall and search rooms. Kitchen: Use towel to get cakes from oven, search table for knife. Dining Hall: Examine table for book, swap book for towel. Town Square: Buy thread from Pedlar (need gold nugget for map). Buy meat, hooks, rope from shops. Money: Sell cakes to baker, sell jewellery to pedlar. Temple: Examine priests, remove shoes. To pass robbers: Pray in Temple of Sun, take talisman. For bag: Mend woman's shawl with needle and thread (cottage N of village). Help Lumberjack: Tear petticoat, bandage hand, get logs. Catch dog with rope, return to house SE of Square for tinderbox. Brooch: Examine pools S of cove, make crabbing line (string+hooks), put bait on hooks, fish to catch crab, get brooch. Give brooch to hermit for gold nugget to buy map. Get salt: Scrape slab at cove with knife. Carmon: Go East, wait, say No to both questions, get cask. Find Glade/Russinor: Free girl E of clearing by cutting brambles, go W and play with children, scatter powder on pool. Ruined Cottage: Rock baby in Farmhouse, ask Farmer to go to cottage, ask him to move rubble. Dove: Pick corn in cornfield, throw corn under gnarled tree, play flute. Enter Marsh with logs. Go S to Lake, play flute, get in boat. Marissa gives chalice. Cross Mist with glow-worm. At Henge: Examine chalice, read runes, put chalice on slab, say POTENCO EL JADON. Guardian swaps chalice for Jade Stone. Mallumo: Buy drink for traveller in Tavern, give map for mountain clue. Canyon: Go Up. Cut/burn brambles on ledge, light stick to scare snake. In Cave light incense, go to Camp, blow horn to open castle gate. Castle: Kill sleeping Putron in Dungeon for keys. Throw meat at vulture on Tower, examine turrets for wire, bend wire to get keys. Guard Room: Examine bed for blanket. Untidy Room: Examine furniture for paper. Hall: Pull tapestries, find panel, insert key. Temple: Pour salt on floor, say VENKI MALBONE, examine altar, pull switch, go South. Best ending: Throw sickle at rope (free Guy), smother flames with blanket, throw Jade Stone at orb. (Source: Ami Cheats)