Workbench Über mich Impressum Kontakt Mein Account
DE EN
08:08:39
RETROPROJECTS
×

RETROPROJECTS

16-BIT. 100 % HERZ // KICKSTART 3.1 // WORKBENCH LOADED

Projekte
Projekte
Datenbank
Datenbank
Shop
Shop
AMIGO
AMIGO
Downloads
Downloads
Upload
Upload
Main Content - Cheats
_
68%
CPU Usage
512KB
Chip RAM
42
Processes
Ninja Spirit





 CHEAT MODE:



 Pause the game using [F9], now press the left [Shift] and [Caps Lock].

 Unpause the game again with [F9] and you will find that there is no time

 limit and the collision detection has been turned off.



GENERAL TIPS

At all costs, kill the gold ninjas, as the various orbs they carry are 

vital if you complete the game. Blue orbs will give you an invincible 

spirit (maximum of two); while green orbs will power up the weapon you 

are using. However, if this has been powered up then it will power up 

the next weapon, and so on. If all your weapons are powered up then 

you won't gain anything by collecting the orb. Gold orbs will give you 

an extra life. Red orbs will give your indestructable spirit a  fire 

rope. When a power up is collected, you and your spirits' weapons are 

powered up as follows.

        

SWORD - Each time you use your sword, it will leave a trail of laser 

rings.



GRAPPLING HOOK - Allows you to swing it around 360 degrees. Use the 

weapon advisor if none of your weapons have been powered up.



NINJA STARS - Triple amount of stars you can fire



DYNAMITE - Ability to fire more rapidly.



LEVEL ONE

Power up your sword to initialise the laser rings. When walking across 

the water use the rings to protect you from the knives that the Ninjas 

throw down. Don't jump over any red soucerers, as they will attack you 

immediatly. At the end of the level you will be safe standing inside 

either of the pillars. While here hit the pillars with your sword or 

grappling hook. As soon as they explode, the Budda will start to rise 

from the ground. as it rises, hits to it are not counted, so don't 

bother. Instead move to the centre of the screen and select, a new 

weapon. If you have spirits and a powered up sword, use this, 

otherwise use the dynamite. Only a few good hits are needed to kill it.



LEVEL TWO

As usual collect as many bonus orbs as possible. the red ninjas throw 

only once, so don't worry about killing them after the've fired. The 

wolves and fireballs will kill you on contact, so keep away from them. 

On reaching the end of level, the treecrawler will appear in the 

centre of the screen. as soon as it moves, climb up to the top right 

most branch just off the screen. Every time the treecrawler jumps 

past, fire some dynamite. Taky your time as you are safe standing here.



LEVEL THREE

Stay clear of the beige Sourcerers while they are carrying their 

staff, as they could throw it at any time. When they throw it in the 

ari, move in for the kill. Musketeers are harmless, until they stop, 

take aim, and fire, so try to kill them when they are running to 

another firing position. There is a fire rope to be had on this level, 

it is especially useful when fighting the green innja at the end of 

the level. When fighting the green ninja, drae him towards you by 

waiting at either side of the screen. Just as he is about to cut you, 

jump over him and take as many shots at him as you can. Repeat this 

until he is defeated.



LEVEL FOUR



SECTION ONE

The pink ninjas on this section only use their grappling hooks against 

you, when you are in range. As they appear on the screen, alternate 

Šbetween running along the ground and celing. as you do this the 

swordsman will follow. Try to avoid them and last out to the end of 

the section.



SECTION TWO

Stay on the celing when possible and keep well away from the bamboo 

spikes. Keep an eye on the beige ninjas as they try to stab you 

through the celing.



SECTION THREE

Run and jump your way to the end, only stopping if your life is 

threatened. Don't waste any time as the falling wall will flatten you 

for sure. When the moving stones slide down at the end of the level, 

stay on the ground to draw them towards you. They're not pattened so 

they will work together in an attempt to squash you. Go all out with 

the laser rings or dynamite to blow up the lanterns attached to the 

stones in the first few seconds, or the stones will squash you for 

sure.



LEVEL FIVE

Weapons are not needed when climbing the mountain. However, it will 

take some practice and planning to find out where the poisonous gas 

leaks from the cracks in the mountain. When flying a kite at the tip 

of the mountain, aim for the ninja in the middle as he is the one 

flying it. The other ninjas will reappear when killed until the one in 

the middle is killed.



LEVEL SIX

No tips here, all you need is speed.



LEVEL SEVEN

Don't try to kill the wizard as he requires 300+ hits. Practice as 

required to find out where the poisonous gas leaks out. When you 

descend to fight the warlock, keep to the right. You will have to move 

left at least once. When you do move right again, dodge the undead 

ninjas. The warlock fires fireworks from his crystal ball every few 

seconds. Draw them towards you, as they fizzle out pretty quickly. 

When this happens, fire dynamite at the crystal ball. Only a few hits 

are needed to defeat him. When you've killed him you can now watch the 

nice end sequence.



End.


---
Source: Amiga Future GTT

Additional CHEAT MODES:
Press F9 to pause, then type "ALL THE LETTERED KEYS IN ONE GO" - makes you indestructible with infinite time.

During gameplay type "NO HUNS AT HAMPDEN AN NO SKOL AT IBROX" to enable keys 1-9 for level selection.