PP Hammer ACTION REPLAY POKES: Time = 105c1 Lives = 105bf Energy = 105c4 Treasure to Exit = 105c3 The 5 Function key Pockets for magic/nonmagic items: F1 = 105b4 F2 = 105b5 F3 = 105b6 F4 = 105b7 F5 = 105b8 Items To Place In The Function Key Pockets: 0A = nothing 0B = Energy Flask 0C = Anabolica Flask (makes jump higher) 0D = Invisible Man Flask 0E = Oil Drum (to lube the hammer) 0F = Blue key 10 = Red key 11 = Yellow key 12 = Time/Bonus When you 1st see the pockets they are all 0A 0A 0A 0A 0A, all you need to do is place your item number into whatever pocket you desire. (Source: AR Codelist)