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16-BIT. 100 % HERZ // KICKSTART 3.1 // WORKBENCH LOADED

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Main Content - Cheats
_
68%
CPU Usage
512KB
Chip RAM
42
Processes
Stardust








 PASSWORDS:





 1: BCQQAAAAAGGN


 2: CCSAQAAAALOO


 3: DDSAQAASANMN


 4: EDSAQAQTANKM








 CHEAT MODE:





 Entering 'INTRODUCTION' as a password opens up all of the levels warp


 sequences and special missions. You'll have 14 lives and are powered


 up with the three way shot, bouncer and buster.


 To skip a stage, quit the game while on the stage you want to skip


 and start the game again. You'll now find that the stage has been


 completed for you.








 PLAYING GUIDE:





 World 1


 ~~~~~~~


 If you follow these steps carefully then clearing the first world


 shouldn't be too much of a problem. Begin at level one, in the left-hand


 corner of the war plan.


 Tackle one meteor at a time and don't shoot at all the big boulders at


 once as the screen will become filled with hundreds of smaller ones,


 which are a lot harder to shoot or avoid.


 In level one, try to pick up a gun power-up - represented by a (G), then


 go to the bottom centre level and collect another. Your three-way shooter


 will now be at full power. Destroy the small ship that enters from the


 left and get the bouncer. Clear the other levels, finishing with the


 level in the bottom-left of the plan, with the bouncer powered up.


 The first end-of-level guardian is best tackled by flying your ship from


 left to right, so you can shoot the boss as well as the shots that fly


 towards you. Try to stay at the same vertical position as the guardian.


 As it closes its doors, rotate 90 degrees and fly away, so that you enter


 on the other side of the screen. Repeat the same manoeuvre until you have


 defeated the guardian. If something goes wrong, hide behind the open


 doors of the ship because the shots can't penetrate them.


 If you get killed while trying to kill the end-of-level guardians, when


 you reappear you will have full shields so you can fly straight into the


 guardian with your shield up. This should kill the guardian very quickly


 and easily.


 You'll now enter the first warp tunnel. The mines are indestructible and


 a lot smaller than the rocks. Because of this, the rocks will sometimes


 block your vision. It's best to move around instead of staying in one


 place. Focus your eyes on the centre of the tunnel and this will give


 you more time to react.





 World 2


 ~~~~~~~


 You'll encounter a wave of Stellar Blades. When they appear, they will


 home in on you and attack. Your best defence here is to keep moving


 around, so they don't get a chance to locate you.


 In the top-centre level, a couple of bombers await you. Beware of the


 exploding mines they leave behind, they can be destroyed with a couple


 of well placed shots. In the bottom right level you must tackle four


 huge Space Balls. Destroy one to break their formation and this will


 make it easier to take out the rest.


 In the bottom-left level you will find a squadron of Trilons.


 You'll need shields to deal with these. Put your shields up and fly


 straight towards them as soon as they appear.


 When you face the end-of-level guardian, shoot its appendages while


 evading the tailed eye. When all the appendages are destroyed your


 shots can penetrate the main body. To defeat the eye, fly backwards


 and forwards at the edge of the screen and this way it won't be able


 to home in on you.


 The special mission, should you accept it, is a tough one.


 Firstly, your ship is constantly being pulled to the ground.


 Secondly you must keep an eye on your fuel gauge. Remember, when you


 fly through tight spots use your brake by pressing fire.


 For the warp tunnel, use the same tactics as you did in the first.





 World 3


 ~~~~~~~


 The bombers you face in the top-centre levels leave spinning morph heads


 behind instead of mines. The heads rotate and breathe fire. When they


 start to morph from the ball shape, do a runner or you'll wind up dead.


 In the bottom-right level you'll have to deal with the Thorn Balls.


 They spin around, bouncing from the edges of the screen. Stay in the


 centre of the screen and fire where you want by rotating your ship.


 In the bottom-left level an Orbit Plate awaits you and you'll definately


 need you shields to face it. The Space Worm is best taken out with


 missiles. Fly your ship around it and try to hit its body parts.


 If all else fails, put your shields up and make a kamikaze attack.


 The guardian is quite easy to defeat. Fly behind it (not too close) and


 shoot. When it stops, keep your distance and hit it with everything


 you've got.


 The third tunnel sequence features a lot of Thorn Balls on a collision


 course with your ship. They bounce off the tunnel walls, are much bigger


 than the mines and are indestructible, so avoid them like the plague.





 World 4


 ~~~~~~~


 This level introduces two new threats: the Speeders and the Beetles.


 The Speeders try to home in on you just like the Stellar Blades, but


 they take more hits to destroy and are affected by inertia.


 Make sure you keep moving around the screen while you shoot them.


 The Beetles attack in groups and the best time to shoot at them is when


 they begin to rotate.


 The end-of-level guardian has three phases. To deal with it, you must


 wait until it spins around, then you must accelerate, fly away and turn


 around to shoot at it. When it stops it either morphs into a plate or a


 ball.


 If it takes the form of a plate you can expect a burst of shots.


 If it turns itself into a ball, look out for the homing missiles.


 The best weapon you can use against this guardian is the flamer.


 Enter the fourth tunnel and make sure you get every energy power-up that


 you can see because you're goind to need your strength for the final


 world.





 World 5


 ~~~~~~~


 This world is what your shoot-em-up nightmares are made of.


 This is where you will face everything the professor throws at you,


 before he finallyhas a go.


 In the top-center level you will encounter waves of Orbit Plates flying


 from the bottom of the screen to the top. Shooting them won't help, so


 concentrate on avoiding them and use your shields when you get yourself


 into a tight spot.


 The guardian of this level is the professor himself. He will attack you


 with and egg-shaped machine which is armed to the teeth. The egg will


 try to crush you, so keep moving and shooting.


 When the egg stop, a hatch will open revealing a flame-thrower or, maybe,


 a cannon. The flame-thrower has a limited range and it only comes out of


 the top of the egg.


 The other weapons include a missile launcher and a rapid fire plasma


 rifle. When the egg is destroyed, Professor Schaumund himself will


 appear, shooting at the sides of the screen at an incredible rate.


 He is immune to your weapons so concentrate on avoiding his shots and


 attacks by moving up and down in the top and bottom edges of the screen.


 Defeat him and the 'I'm really quite good at the really rather hard


 shoot-em-up Stardust' award will be yours.





==============================================================================

ADDITIONAL CHEATS (from OLLIVision)



ALTERNATE VERSION PASSWORDS:

 2: BJRQAAAAAIMM

 3: CFQQQAAAAKOL

 4: EJQQQQAAAEOK



Note: All passwords give you 9 extra ships!

---
Source: Amiga Future GTT

LEVEL CODE:
ADQQAAAASGIM - Continue code

FREEZER:
Ships $C193B8