Take 'Em Out ACTION REPLAY POKES: Energy = 1f98d + 1f98e + 1f98f + 1f990 + 1f991 FF all the above and value 04 on the same line (Source: AR Codelist)
16-BIT. 100 % HERZ // KICKSTART 3.1 // WORKBENCH LOADED
Take 'Em Out ACTION REPLAY POKES: Energy = 1f98d + 1f98e + 1f98f + 1f990 + 1f991 FF all the above and value 04 on the same line (Source: AR Codelist)