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16-BIT. 100 % HERZ // KICKSTART 3.1 // WORKBENCH LOADED

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Main Content - Cheats
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68%
CPU Usage
512KB
Chip RAM
42
Processes
ZORK ZERO General Sections

 West of the hall is a garden with a flamingo that you will need later, and a
locked door to the west wing. Northwest of the hall you will find a parlor
with a fish tank containing a lobster (needed later), and west of the Parlor,
the Torch Room. You can take the torches for amusement, but they will burn out
soon and are not really needed.

 East of the Great Hall is a Courtyard leading to the locked East Wing. North
of the Courtyard is the Banquet Hall, which is a good place to leave most
objects while they are not needed.

 Upstairs and South from the great hall in the Gallery is a rebus which is
covered by six flattened animals. Go South into the closet, and press the
button there; one of the animals will be removed from the rebus. You will
encounter five more such buttons, each of which will remove an animal when
pressed. Take the bag of food from the Closet.

GENERAL HINTS

 Every time you obtain one of the 24 needed items, your score will increase by
12 points. There is a character called the Jester, who will both help and
annoy you. He will give you a funny paper and a slate, both of which contain
important information that may vary from game to game. When he sticks a clown
nose on your face, you must remove it before you suffocate. When he turns you
into an alligator, you will drop all your possessions and be unable to pick up
anything until you turn back.