ZORK ZERO General Sections West of the hall is a garden with a flamingo that you will need later, and a locked door to the west wing. Northwest of the hall you will find a parlor with a fish tank containing a lobster (needed later), and west of the Parlor, the Torch Room. You can take the torches for amusement, but they will burn out soon and are not really needed. East of the Great Hall is a Courtyard leading to the locked East Wing. North of the Courtyard is the Banquet Hall, which is a good place to leave most objects while they are not needed. Upstairs and South from the great hall in the Gallery is a rebus which is covered by six flattened animals. Go South into the closet, and press the button there; one of the animals will be removed from the rebus. You will encounter five more such buttons, each of which will remove an animal when pressed. Take the bag of food from the Closet. GENERAL HINTS Every time you obtain one of the 24 needed items, your score will increase by 12 points. There is a character called the Jester, who will both help and annoy you. He will give you a funny paper and a slate, both of which contain important information that may vary from game to game. When he sticks a clown nose on your face, you must remove it before you suffocate. When he turns you into an alligator, you will drop all your possessions and be unable to pick up anything until you turn back.