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Main Content - Walkthroughs
_
68%
CPU Usage
512KB
Chip RAM
42
Processes
S T A R C R O S S 
                                 (Infocom)

Ah,  outer  space!  No  dank and dusty dungeons here....but you can be sure
that  the puzzles are no easier than they were in the Great Underground
Empire! So, settle in and get ready for lift-off!

There  you  are, floating around space in your ship, alarm bells ringing in
your  ears.  Obviously,  something's about to happen. Get the tape library,
then  get  up  and go Starboard into the Bridge. Push the red button, which
will shut off the alarm bell, and read the screen. This will tell you which
object on your map is the one to head for.

Now,  there's  no  way  I  can  tell  you  the  exact  coordinates,  as the
destination changes from game to game. However, it isn't hard to figure out
what  they  are.  Once  you've done that, sit down in the control couch and
fasten  the belt. Now you have to enter the course into the computer, which
is done as follows:
             Computer, range is 'x', theta is 'y', phi is 'z'.
The  computer  will  ask  you  to  confirm  the new course, which you do by
saying: Computer, confirm new program. After that, you're off!

And  now  it's  time for the hallmark of all Infocom games: Waiting! You'll
sit  in  the couch, and wait until you arrive at the alien ship and you are
captured  by  it <however, you can enjoy the verbose descriptions while you
wait>.  Once  your ship is down on the dock, unfasten the belt, get up, and
go  Starboard  into the storage room. Get the suit, put it on, then get the
line. Head Portwards back to the bridge.

Fun  times  with airlocks begin now. Open the inner door, go out, close the
inner  door,  open  the  outer  door,  and  go out. Get used to doing that,
because  you'll  be  doing  it  again, and again! So, now you're on the Red
Dock, and there's a strange-looking sculpture here. Closer examination, and
a  little  thought,  shows  that it's a representation of the solar system.
Aha!  Could it be...? You press the fourth bump, and strange things happen.
Press  the small bump, and a black rod appears...get the rod, and the outer
airlock door opens!