SUSPECT
(Infocom)
"Suspect" is a little different from the previous two Infocom mysteries. In
both "Deadline" and "Witness", you were the police, gathering evidence,
questioning suspects, and making the arrest. This time around, however,
you're on the other side of the fence: YOU are the suspect, and the police
are gathering evidence against you, for a crime you didn't commit. The game
is thus a race against time, as you desperately attempt to collect the real
evidence before you're arrested.
The adventure is centered on a critical point; until you realize that
point, you really don't know what you're looking for, and much evidence can
be overlooked or spoiled. The critical point is the fact that Veronica is
murdered before the game begins. That elaborate fairy costume, with its
over-the-head mask, allows someone else to impersonate her, and thus
provide an alibi for the real murderer.
Also, you will notice that this is by far the busiest Infocom ever; people
move around a lot in the game, and you're almost always running into, or
seeing, someone or other. Most of the time, you don't have to worry about
that (I think they just put that that in there to confuse you a little, and
make you waste time following harmless people around).
It is also necessary to collect ever last bit of evidence. Overlook one
thing, and you'll never be able to get a conviction, no matter how sure you
are of who is guilty. So, with all that in mind, let's get started.
So there you are in the plush Ashcroft manor on Halloween night, enjoying a
costume ball being hosted by Veronica Ashcroft, and wondering what sort of
story you can work up for your newspaper. As the game begins, you're
invited to join Michael, dressed as a sheik, and a small group of people.