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16-BIT. 100 % HERZ // KICKSTART 3.1 // WORKBENCH LOADED

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Main Content - Walkthroughs
_
68%
CPU Usage
512KB
Chip RAM
42
Processes
WIZARD'S TOWER

You  start outside the tower carrying spell book and dagger. You have 24 hp
and 14 power pts.

"Examine  dagger"; sharp, steel dagger, "examine spell book"; large leather
bound  book,  "read spell book"; it explains how to cast magic. You must be
carrying the spell book to cast magic. The available spells are:
Detect; detect magic in a local area, cost 1 pt
Identify: informs caster about an item carried cpst 1 pt
Cure: cures caster of 4 hp cost 2 pts
Shield: gives temporary magic shield cost 3 pts