📰 News & Updates
New pricing & PD bundle in the shop

Pricing reform: BASIC from โ‚ฌ10/month, PRO from โ‚ฌ15/month โ€” both membership tiers are cheaper now. New in the shop: the complete PD Collection Bundle for โ‚ฌ99 โ€” all Public-Domain collections in one package instead of ~โ‚ฌ300 individually. Plans → ยท View bundle →

Four Worlds, One Mission โ€“ new homepage + roadmap

The homepage got a fresh start: 4 LIVE projects (Amigo AI, Amiga World, Amiga DB, Retro Shop), three WIP sections (AmigoOS, our own emulator, Amiga Windows Tool) and a roadmap block featuring C64, PS1 and PS2 โ€” every retro classic gets its own world. Visit the new homepage →

Amiga Knowledge Base launched โ€“ 65,174 entries openly browseable

The Amiga Knowledge Base is live! Over 65,174 curated entries on demos, software, hardware, tracker music, cheats and games โ€” free to browse for everyone. BASIC members unlock full search and unlimited access, PRO will soon get the complete archive download. Start browsing →

Registration fixed & newsletter with Captcha

Good news: user registration is back to working smoothly! We’ve also added a Captcha to our newsletter sign-up to keep bot submissions out. Register now →

Community discussion on English Amiga Board

The Amiga community is talking about Amigo AI! There’s already a lively discussion on the English Amiga Board with over 14 replies. Drop by and share your thoughts! To the EAB thread →

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๐Ÿ—ƒ๏ธ Amiga Knowledge Base

65,174 curated entries on demos, software, hardware and history of the Commodore Amiga

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Manhunter2

MANHUNTER 2: SAN FRANCISCO (Sierra On-Line) DAY ONE: Visit scene of crash to obtain I.D. card and MAD machine. Track multiple locations including bank, warehouse, ferry building, fountain, pier. Examine bodies and collect evidence including newspaper, fang from neck, laundry ticket, map. Use MAD device to identify criminals and location. Visit various San Francisco locations and gather clues. Follow investigation leads, examine crime scenes, identify victims as MIC STONE and TAD TIMOV. DAY TWO: Follow all tracks to: Pier 5, Temple, Shop, Transamerica Pyramid, Doctor's house, Laundry, Cablecar Barn, Private Club. Progress through increasingly dangerous environments. Navigate arcade game sequences. Collect items needed for investigation. DAY THREE: Obtain laundry ticket items. Navigate Ghirardelli Square arcade sequences. Visit shop for mask. Navigate Private Club. Collect items from Wax Museum. Final sequences: Navigate extremely dangerous and puzzle-intensive sections. Alcatraz exploration. Balloon navigation arcade game to Julius's Castle. Hell facility puzzle involving lava, robots, and slaves. Complex door code puzzle requiring specific symbol button combinations. Final arcade game escape sequence.
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